6 Offense Rating per point for Dexterity-based Weapons.
2 Defense rating per point (or -2 per point) **See derived Stats as this can go negative.
Reduces the cooldown of Strength-based skills by 1 turn at STR 10 and 15 (though individual skills may have cooldown reduction caps - see skills for details).
6 Offense Rating per point for Strength-based Weapons.
20 Carry Weight per point (base carry weight of 10 + Strength x 20).
Each Attribute point below the requirement reduces the effectiveness of the Skill by 10%, while each Attribute point above the requirement grants a 5% bonus. Each even level grants an additional Attribute point, ending up with 15 spendable Attribute Points.Įach Skill is boosted by a particular Attribute and has a soft Attribute requirement based on its Skill Level.
A newly created character has five Attribute points to spend.